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SceneManager.LoadScene()
public static void LoadScene(int sceneBuildIndex, SceneManagement.LoadSceneMode mode = LoadSceneMode.Single);
public static void LoadScene(string sceneName, SceneManagement.LoadSceneMode mode = LoadSceneMode.Single);Parameters
sceneName: Name or path of the Scene to load.
sceneBuildIndex: Index of the Scene in the Build Settings to load.
mode: Allows you to specify whether or not to load the Scene additively. See LoadSceneMode for more information about the options.https://docs.unity3d.com/ScriptReference/SceneManagement.SceneManager.LoadScene.html
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